Crunch time

The core team (Daniel Carlsson, Henning Tegen and Daniel Wikell) have now gathered at Hennings home for a intense week of work. We will submit our game to Swedish Game Awards (SGA) so lots of stuff needs to be done or polished. You can say that the game is in closed beta now and we are getting closer to a open beta. If you want to try our game, let us know, we might need a few testers the next few days. Also a crowded server with players for recording material to the video that we are going to submit to SGA won’t hurt :).

One thought on “Crunch time”

  1. I couldn’t understand some parts of this article h time at Celestial Impact, but I guess I just need to check some more resources regarding this, because it sounds interesting.

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